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Beast of Reincarnation

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Cyberpunk 2077
Cyberpunk 2077
1038 votes
No votes
Arena Breakout: Infinite
Arena Breakout: Infinite
990 votes
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Delta Force
Delta Force
894 votes
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Star Citizen
Star Citizen
594 votes
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S.T.A.L.K.E.R. 2: Heart of Chornobyl
S.T.A.L.K.E.R. 2: Heart of Chornobyl
348 votes
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Super Turrican 2
Super Turrican 2
Twice the Firepower, Twice the burn. If you haven’t played Super Turrican, chances are you won’t last past the intro sequence here... As an intergalactic hero-wannabe commissioned to crush a venomous mutant armada, you are thrust into a chaotic world even more violent than the original. This time there are more enemies to torch (and be torched by)-including the most heinous level bosses on 16-bit-and enough Mode7 graphic levels to make you wish mommy were there to hold your hand. But she’ll be busy cleaning up your charred carcass. Super Turrican 2. Feel the burn.
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Ganbare Goemon 2: Kiteretsu Shogun McGuiness
Ganbare Goemon 2: Kiteretsu Shogun McGuiness
As you may have guessed from the number 2 in the title, this is the second SNES game in the popular blend of the adventure and jump and run genres which is the Goemon series. Again, you (and your partner, in 2 player mode) control Goemon, his friend Ebisu-Maru and, new to the bunch, robot Sasuke, through loads of action stages and villages. Another new feature comes with 3D boss fights, featuring the giant mech type robot called "Goemon Impact".
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GS Mikami: Joreishi ha Nice Body
GS Mikami: Joreishi ha Nice Body
Ghost Sweeper Mikami: Joreishi ha Nice Body is a side-scrolling platformer where the player controls Reiko through multiple stages. Reiko is armed with a magic baton that can be used to perform several types of melee attacks. The baton can be powered up to shoot various types of projectiles, though these powerups are lost if Reiko takes any damage. It can also be used as a type of grappling hook to access certain platforms. There are also limited uses of magic attacks that hit all enemies on the screen.
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Air Zonk
Air Zonk
The powered-up Zonk gathers his friends to form Team Cool, and they set out to stop King Drool’s plan to conquer the world. Choose from 3 levels of difficulty and 3 types of Friend Modes. Shoot King Drool's cyber robots and avoid their attacks while collecting the Air Bones to unleash a variety of attacks. Enjoy unique moves such as combining with a friend to create an invincible hybrid form or blasting enemies with a charged attack. Air “Zonk” is filled with humor, like its wacky theme song that plays when you post a huge score or when your game is over.
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China Warrior
China Warrior
Boss Kara and his evil horde has captured the entire kungfu province. You are summoned - You obediently go knowing full any of Kara's bullies could no doubt put out your lights. You must face them and their specialties one by one .. then finally Kara himself. A sip of a sacred tea releases hidden powers, but will it be enough? Play it so .... a hundred million Chinese are counting on it.
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The Legendary Axe
The Legendary Axe
You are Gogan, a muscular powerhouse with enough guts to enter the Pits of Madness. Your mission: rescue the beautiful red-haired Flare. You are strong, but you also have Sting, a sacred axe to help you battle strange creatures and the savage cult of Jagu, fighting through mountain, jungle and cave environments to reach the lovely maiden.
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Bloody Wolf
Bloody Wolf
Snake and Eagle, two commandos of the Bloody Wolf special forces, receive instructions from their commander to destroy the enemy's heavily armed base to rescue the President and any allies who have been reported as MIA. Based off the 1988 arcade game, this single-player, top-down, run and gun shooter takes a nod to Contra-style gameplay, allowing one of the two mercenaries to blast their way through eight levels of enemy opposition armed with only a knife and a machine gun. Along the way, new weapons such as shotguns, bazookas, flash bombs and grenades grenades can be added to the arsenal, as well as health and defensive power-ups. Players can even find a motorcycle to ride in some areas, or swim through certain parts of a level. The President and your fellow soldiers need you!
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Battlefield 2: Complete Collection
Battlefield 2: Complete Collection
A complete collection of chapters from the modern combat entry in the Battlefield warfare saga, this package includes the original Battlefield 2 as well as three expansion packs: the Battlefield 2: Special Forces pack, the Armored Fury booster pack, and the Euro Force booster pack.
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Yume Koujou: Doki-doki Panic
Yume Koujou: Doki-doki Panic
While two children, Poke and Piki, are reading a story, a monstrous hand suddenly appears from inside the pages and kidnaps them. When the rest of the Dream Factory family hear their cries of help, they jump into the story and help save them from the evil Wart. The game was released as part of the Yume Koujou '87 event (sometimes referred as Dream Machine, in English), which was sponsored by Fuji TV, and stars its mascots. The game was edited and released as Super Mario Bros 2. Due to Nintendo of Japan feeling like their version of Super Mario Bros 2 would be too difficult and outdated by the time it got to the United States.
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Secret Quest
Secret Quest
It started with one station, then three, then eight. If something isn't done, the aliens will overrun Earth. It is up to you to destroy the stations by setting their self destructs. You move from room to room, fighting any enemies you encounter. When you beat an enemy, you get an energy pod or oxygen bottle. Fighting aliens depletes you energy and/or oxygen so kill quickly. Each weapon inflicts different damage, and depletes a different amount of energy. As a rule, the stronger a weapon is, the more energy it requires. You also use oxygen at the rate of one bottle per minute while exploring. Along the way, you will sometimes find sonic keys, and energy sword, sonic blaster or particle beam. Sonic keys are needed for certain doors you encounter in later stations. Once you set the self destruct code, a clock starts and you must make it to the teleporter before the time runs out. The game ends when you destroy all eight stations, run out of oxygen or do not get off a station before it self destructs. If you run out of energy, the game does not end but you will not be able to use any weapon so you can't kill monsters so you can't replenish oxygen. Hence, the game won't go long if you run out of energy.
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EightMan
EightMan
Murdered by criminals, Detective Yokoda's body is retrieved by Professor Tani and taken to his laboratory. There, Tani performs an experiment that has failed seven times; Yokoda is the latest subject to have his life force transferred into an android body. For the first time, the experiment succeeds. Yokoda is reborn as the armor-skinned android 8 Man, able to dash at impossible speeds, as well as shape-shift into other people. He shifts himself into Yokoda, this time christening himself as "Hachiro Azuma". He keeps this identity a secret, known only to Tani and his police boss Chief Tanaka. Even his girlfriend Sachiko and friend Ichiro do not know he is an android. As 8-Man, Hachiro fights crime (even bringing his murderers to justice). He smoked "energy" cigarettes, to rejuvenate his powers, that he carried in a cigarette case on his belt.
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Cybermorph
Cybermorph
Cybermorph was the first game released for Atari's Jaguar console. It's a 3D sci-fi shoot-'em-up. The story goes like this: The evil Pernitia Empire is swallowing up the galaxy's planets left and right. What's worse, the resistance forces have had their secret weapons stolen from them and put into pods spread out on many different planets. You must pilot the T-Griffon morphing attack craft to each planet and recover the pods to stop the Pernitians. So, in each planet, or level, you must collect a certain number of pods and make it to the exit before the enemies shoot you down. Fortunately, there are power-ups that can strategically enhance the T-Griffon's offensive capabilities. After clearing 8 planets, you take on a boss creature/ship before moving on to the next sector. There are 4 levels like this to clear, each with progressively increasing difficulty.
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Kasumi Ninja
Kasumi Ninja
All hell is about to break loose! Stop the Evil Ninja Lord Gyaku from opening the Dragon Cloud temple's portal to Hell and unleashing his demon minions upon Kasumi Island and the world. Battle it out in this bloody brawler in 1 Player Story mode or Two Player versus mode as one of the 8 all-time greatest warrior-fighters. Gain fighting skill and master special moves from bout to bout as you journey through the Underground Labyrinth to the Dragon Cloud temple where you'll face your ultimate opponent: The Evil Ninja Lord Gyaku himself!
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Park Bound
Park Bound
Park Bound is a massively multiplayer playground featuring player crafted parks. Each park contains a variety of worlds to explore, play, and meet other players. Every world presents goals and challenges to overcome with unique collectible treasures that can unlock special worlds in the park. Players can pick up jetpacks, soar the sky with hang-gliders, and even roll inside balls to complete objectives.
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Route-16
Route-16
A racing game where the main character is the greed. Several cars battle each other on maze-like rooms trying to get the money bags and avoiding the dangers. In this game, everybody cares just about the money, showing that the money is the "route" of all evil.
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Gunbird 2
Gunbird 2
Seven warriors are challenged to head on a quest to find three powerful elements of Sun, Moon and Stars. Whoever brings the elements to the Potion God will be rewarded the legendary Almighty Potion and all its magical powers.[3] Through gameplay cutscenes (and endings) it appears that the zany, uproarious (and at times rather adult) humor has considerably increased since the original Gunbird. The game has numerous similarities to the Parodius series, including the final boss in the game, a cartoon elephant playing a trumpet.
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Trojan
Trojan
The arcade version can be played by up to two players alternating. The game's controls consists of an eight-way joystick and two action buttons. Similarly to Kung-Fu Master or Rush'n Attack, the player jumps by holding the joystick upwards instead of having a dedicated jump button like other side-scrolling action games. Instead, one button is used to swing the sword at enemies and the other button is used to hold the shield to block enemy attacks, including projectiles such as throwing knives and arrows. The shield can be held towards the player while standing or crouching, as well as upwards vertically and diagonally. Some enemies will throw magic balls which will cause the player to lose their sword and shield if they block. During these instances, the player will fight barehanded, with the sword and shield buttons used to punch and kick respectively. The sword and shield will appear on-screen after some point, allowing the player to recover their weapon. Other power-ups includes floating hearts that will restore the player's health and jumping spots where the player can jump higher than usual. The game consist of six stages, where the player will face the usual series of small fry enemies, as well as a sub-boss at the middle of each stage and a boss at the end. The player is allowed to start the game at any of the six stages. However, the player must play through the entire game again after defeating the final boss, Achilles, in order to see the true ending (similarly to Ghosts'n Goblins). The player can continue after a game over depending on the dip switch settings.
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Minefield
Minefield
This is pretty simple game. It includes bombs, flags, and boxes. Do not detonate the bombs. Click boxes to open it. Put flags on the box if you believe there is a bomb there.
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G-Darius
G-Darius
G-Darius is a shoot'em up arcade game, released by Taito in 1997. It is the fourth arcade installment of the Darius series and the first in the entire series to feature three-dimensional polygonal graphics. Much like previous installments in the Darius series, G-Darius is a two-dimensional horizontally scrolling shoot'em up set in a fictional future.
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Metro-Cross
Metro-Cross
Metro-Cross is a platform arcade game that was released by Namco in 1985. It runs upon Namco Pac-Land hardware (but with a video system like that used in Dragon Buster, modified to support a 2048-color palette). It uses a Motorola M6809 microprocessor, with a Hitachi HD63701 sub-microprocessor (both running at 1.536 MHz) and Namco 8-channel waveform PSG for audio. The player must take control of a man known only as Runner, who is given a time limit to run through each of the game's thirty-two rounds while avoiding obstacles and collecting drink cans. The actual running happens automatically: the job of the player is to avoid the obstacles and collect the cans by moving the Runner with the stick and adjusting his speed accordingly. If the Runner finishes the round within the time limit, the remaining time will be awarded to him as bonus points and he will proceed to the next round. Every fourth round is special, using the remaining time from the three previous ones as additional time. However, if the Runner has not finished the round by the time the time limit runs out, he will be electrocuted and the game will immediately be over.
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