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Cyberpunk 2077
Cyberpunk 2077
1038 votes
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Arena Breakout: Infinite
Arena Breakout: Infinite
990 votes
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Delta Force
Delta Force
894 votes
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Star Citizen
Star Citizen
594 votes
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S.T.A.L.K.E.R. 2: Heart of Chornobyl
S.T.A.L.K.E.R. 2: Heart of Chornobyl
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Pokémon Card GB2: Great Rocket-Dan Sanjou!
Pokémon Card GB2: Great Rocket-Dan Sanjou!
In Pokémon Card GB2, Team Great Rocket have kidnapped many of the Club Masters and attempted to steal the Legendary Cards. The player, assuming the role of Mark or Mint, must rescue the Club Masters and defeat Team Great Rocket at their headquarters on GR Island.
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The Escapists: The Walking Dead
The Escapists: The Walking Dead
Manage your escape from an onslaught of walkers in this cross-over between the time management escape game The Escapists and the blockbuster zombie franchise The Walking Dead. Using the retro graphical style of The Escapists, the game gives you control of Rick Grimes as he tries to secure the safety of a number of familiar characters by seeking out a safe escape route from each area, fending off the zombie hordes and keeping as many of them alive as possible as they escape. The game will faithfully keep to the timeline of the comics, so as you progress you'll move through a series of familiar locations.
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Codename: Gordon
Codename: Gordon
Codename: Gordon, also known as Half-Life 2D, is a two-dimensional Flash sidescroller shooter game made by Paul "X-Tender" Kamma and Sönke "Warbeast" Seidel. The game was produced on behalf of Nuclear Vision, and was distributed free of charge over Valve Software's Steam online delivery system as a promotional title for the then-upcoming Half-Life 2. The game has since been removed from Steam's storefront due to factors related to the developer's bankruptcy. The game started off as a fan project of Paul Kamma and Sönke Seidel, the concept being inspired by various Half-Life 2 advertisements. Soon after, the two started working on Codename: Gordon on behalf of Nuclear Vision. The company also presented the game to Valve, the developer team of the original Half-Life series, who later distributed the game through Steam.
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Hatsune Miku: Project Diva F
Hatsune Miku: Project Diva F
Hatsune Miku: Project Diva F is a rhythm game and the fifth entry in the Hatsune Miku: Project Diva series of Vocaloid rhythm games. It was also the first game in the Project Diva series to be released in the West. Like the original the game primarily makes use of Vocaloids, a series of singing synthesizer software, and the songs created using these vocaloids, most notably the virtual-diva Hatsune Miku. The game retains the same basic gameplay mechanics from the series albeit with several new changes, most notably the addition of the "Star" symbol to the game's existing symbols of cross, circle, square, triangle and arrows. The "Star" symbol represents the "Scratch" move where instead of pressing the face buttons as usual, players rub the screen or flick the analogue stick, depending on which system is being used. "Chance Time" has been modified from previous installments, with each successful beat filling a star shaped gauge on the bottom left of the screen. When filled, it triggers a final scratch symbol that, if successfully scored, will change the outcome of the scene. Another new mechanic is the "Technical Zone" mechanic. When it occurs during a song, players must maintain an uninterrupted combo within that time limit for bonus points.
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.Hack//Quarantine
.Hack//Quarantine
.Hack//Quarantine is the fourth of a series of four games, titled .hack//Infection, .hack//Mutation, .hack//Outbreak, and .hack//Quarantine, features a "game within a game"; a fictional massively multiplayer online role-playing game (MMORPG) called The World which does not require the player to connect to the Internet. Players may transfer their characters and data between games in the series. Each game comes with an extra DVD containing an episode of .hack//Liminality, the accompanying original video animation series which details fictional events that occur concurrently with the games. The games are part of a multimedia franchise called Project .hack which explores the mysterious origins of The World. Set after the events of the anime series .hack//Sign, the games focus on a player named Kite and his quest to discover why some users have become comatose as a result of playing The World. The search evolves into a deeper investigation of The World and its effects on the stability of the Internet.
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Blood Money
Blood Money
Hold it right there. Are you really ready for this one? Have you got the courage to load up the experience that makes all other games you've played seem prehistoric? Because Blood Money is simply the best arcade game you've ever seen. It has staggering graphics, amazing sound effects and music and the most gripping gameplay you've ever tackled in your life. Blood Money just leaves the competition for dead and takes you into new realms of arcade action. But it's going to be tough. From the instant you hear that driving soundtrack you'll be plunged into a maelstrom of sheer destruction, as you plunder the four Outer Planets in a kamikaze quest for gold and glory. The aliens in Blood Money set some vicious traps, and it will tale all your skills just to survive. Use your awesome firepower wisely and you'll turn those aliens into blood money that can earn you extra weapons and equipment. And you're going to need them, because there are no easy screens in Blood Money. It's a life and death struggle that demands all your tactical genius and shoot-em-up know-how before you battle through to confront the four planetary Guardians. With its vast bit-mapped graphics, superb animation, blistering sound, devilish obstacles, awesome firepower and 1 or 2 player options, Blood Money is the greatest challenge yet faced by any games player with a passport to outer space. Blood Money, It's here. It's in your trembling, sweaty hands. It's ready and waiting for you. But are you sure you're ready for Blood Money?
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Captain Blood
Captain Blood
Five clones scattered throughout the galaxy, draining your life force. You must find and assimilate them before the ship's auto-bionic functions take over completely... and render you inhuman. Death-defying flights through hyperspace and dangerous terrain lead to strange worlds with alien inhabitants: Migrax, Croolis-Ulv, and the beautiful and beguiling Torka. They have the information you need to find and destroy your clones- if you're clever enough to get it.
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Drakkhen
Drakkhen
The prophecy has been fulfilled. The world shall be ruled by the dragons. On an island far away, their lords prepare for the conquest of the lands. There is only one hope for mankind. The emperor sends out four heroes -- warriors and magicians -- to solve the puzzle of tears and prevent the invasion of the Drakkhen. Drakkhen is a role-playing game with a visual presentation that combines 3D landscapes and 2D interiors. The player's party will travel overland on a flat terrain made up of vectors, on which 2D objects are zoomed (The same type of engine was later used in Eternam). The player will encounter monsters and fight them in real-time combat, and discover the palaces of the dragon lords. Indoors, the player has to find a way through the maze of chambers, solving puzzles and defeating the minions of the Drakkhen. Party members are depicted in four status windows on the left side of the screen, thus allowing to see their current status and equipment at once.
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Gunship
Gunship
After selection of region, style, and enemies, the pilot is assigned a primary mission and a secondary mission. These could include such objectives as "Destroy enemy headquarters" or "Support friendly troops" (i.e. destroy targets near friendly forces). The latter would be an easier mission, because the battle would be fought closer to friendly lines.
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B.C.'s Quest for Tires
B.C.'s Quest for Tires
Cute Chick is in trouble! She is being held captive by the dinosaur, and it is up to Thor to ride his trusty wheel to the rescue. There are many obstacles in the way which Thor will need to jump and duck, including rocks, trees, rivers, lava pits, cliffs, and of course Fat Broad. When you duck, the character bounces up and down, so don't duck too soon. BC's Quest For Tires is a side scrolling action game resembling Moon Patrol in some ways, featuring characters from the comic strip BC.
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Gorf
Gorf
Gorf actually consists in the Arcade version of five different types of space shooters. The first one ist basically is a Space Invaders clone. In the second one a formation of space ships is hovering at the top of the screen while single space ships will disengage from the formation and dive down at you. The third variant is a Glaxian clone and only available in the Arcade version. In the fourth mini-game the enemy will come out of a circular hyperspace field and attack you. After having destroyed four of your attackers the game proceeds to the fifth game stage. Here a huge mothership is dropping bombs at you from the top of the screen. You defeat the mothership with a well placed projectile hitting it between its two major sections. After that the game starts from the gebinning on a higher difficulty level.
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Megamania
Megamania
In Megamania, the gameplay resembles that of Space Invaders. Rather than being aliens or spaceships, however, the enemies in this game are various objects such as hamburgers, bow ties, and steam irons. The object is to shoot them down before the energy bar at the bottom of screen is depleted, all while avoiding the oncoming enemies and their own projectiles attacks. Each of the enemies fly in select patterns and as soon as they hit the bottom of the screen, they re-appear at the top until shot by the player. The player's spacecraft depicted in the game is a cross between the U.S.S. Enterprise and Klingon battlecruiser from the Star Trek universe. Gameplay-wise and in terms of graphics, MegaMania bears a very strong resemblance to Sega's 1981 arcade title "Astro Blaster". Both games feature nearly identical patterns of approaching enemies with the player relying on an "Energy" meter. Also, the player's ship bears a remarkable similarity in both games. When Megamania was originally sold, anyone who scored above 45,000 points could send Activision a picture of their screen and become an official Megamaniac. They also would receive an Official Megamaniac emblem.[2] If a player exceeds a score of 999,999 the game ends.
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Fade to Black
Fade to Black
Fade to Black is an action-adventure game developed by Delphine Software International and published by Electronic Arts. It is the sequel to the 1992 video game Flashback. The game was released for DOS and PlayStation; planned Nintendo 64 and Sega Saturn versions were cancelled.
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Rampage Knights
Rampage Knights
Rampage Knights is a cooperative beat 'em up game mixed up with randomized dungeon crawling and exploration which you can play alone or with a friend online. You play as a hero trapped by a spell in a magical forest. All paths lead you to a nearby ruined castle, infested with goblins, skeletons and other foul creatures. Gear up with awesome and ridiculous weapons and spells and descend into the deep labyrinth below the ruin to face its sinister master! Try to get as far as possible in a dungeon with randomized items, spells, traps and encounters. Your hero is upgraded along the way (both visually and gameplay-wise) as you find better weapons, items, magic powers and fight harder and harder monsters.
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Sword Art Online: Hollow Realization
Sword Art Online: Hollow Realization
Sword Art Online: Hollow Realization is a Japanese role-playing game and the fourth game based on the Sword Art Online light novel franchise.
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Buggy Boy
Buggy Boy
Buggy Boy is a race game, but not just an ordinary race game. There are five different routes, offroad, north, east, west, south. The offroad course loops around back to the start, the others are long runs with a distinct beginning and ending. You must complete each leg before the time runs out. Along the way you can pick up all kinds of bonuses. The colored flags are 30 points each, collect all colors in the order as indicated at the top of the screen to get 1000 bonus points. There are several gates the give you 100, 250 or 500 points, and a time gate. Drive through a time gate to collect it, you receive two seconds extra time upon completing a leg. Occasionally there will be a soccer ball on the road, hit it and it will fly away and you get 2000 points. There are bridges and tunnels, be careful not to fall off the bridge into the water or crash into the tunnel wall. There also are obstacles like boulders, logs and fences. If you hit them it will cost you valuable seconds off your leg time. But if you hit a log or small stone just right, the buggy will ride on two wheels until you hit something again.
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Dynamite Düx
Dynamite Düx
Side-scrolling beat 'em ups in which you must rescue a trapped female friend are nothing unusual. Where this one stands out, however, is the setting of your character as a duck called Bin, and with motion having a clear waddling appearance. The enemies to fight are all from the animal kingdom, but somewhat warped - crocodiles with boxing moves and cows armed with rocket packs for example. Bin has six levels to clear before he can rescue Lucy from Archaca's clutches.
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Wings of Fury
Wings of Fury
The game is a horizontally scrolling shooter set over a number of World War II missions. The player starts each mission by taking off from an aircraft carrier, which he/she has to protect from attacks by Japanese planes. The goal is to defeat the Japanese by destroying enemy bunkers, turrets and barracks on a series of islands and killing enemy soldiers either with bombs or by machine gun. The weapons to complete these objectives, besides machine guns, are a limited number of bombs, rockets and torpedoes. On some missions, the player must also sink Japanese vessels, such as destroyers, battleships, and aircraft carriers. The player has a finite amount of fuel and munitions, which can be replenished by returning to the carrier. The player's aircraft can be destroyed by accumulated damage from enemy fire or by crashing into the terrain.
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The Way of the Exploding Fist
The Way of the Exploding Fist
Discover Kung-Fu: The Way of the Exploding Fist (also known as Way of the Exploding Fist, The Way of the Exploding Fist), an excellent game of 1985 runnable on Amstrad CPC system. With side view, fixed / flip-screen perspective, the publisher Melbourne House had wonderful ideas around fighting, martial arts.
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Timberman
Timberman
Timberman is an oldschool arcade style casual game. Become a Timberman, chop wood and avoid the branches. Sounds like an easy task? It's easy to play but hard to master. 4 variable environments and 30 + 5 exclusive Steam Timbermen to unlock. Master your skills for the top records on the leaderboards. Take your axe as every lumberjack does and chop the tree as fast as you can!
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