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Assault Suit Leynos 2
Assault Suit Leynos 2
The colonies are waging war over the remaining fossil fuels and minerals left on earth, and a team of rebellious warriors go into battle to settle the score once and for all.
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NASCAR 98
NASCAR 98
NASCAR 98 is a racing simulator video game published and developed by EA Sports and released in 1997 for the Sega Saturn and the Sony PlayStation. This was the first of the EA Sports NASCAR series.
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Steel Empire
Steel Empire
A steampunk style horizontal shoot 'em up developed by HOT・B.
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Blades of Vengeance
Blades of Vengeance
Blades of Vengeance is a platform game that was developed by Beam Software and published by Electronic Arts for the Sega Mega Drive/Genesis. In this game, one or two players can select one of three fantasy warriors to fight through a large range of platform levels in order to defeat the forces of darkness.
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Galaxy Force
Galaxy Force
CAUTION: FOUR MEGA POWER! Not double, not triple, but FOUR times the playing power of a regular cartidge. You get the hottest space combat, the baddest explosions, and the coolest sounds ever! Journey to four different planets, each with stunning but deadly landscapes. There's so many awesome enemies, you won't have time to stargaze!
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Blade Eagle 3-D
Blade Eagle 3-D
Blade Eagle 3-D is a vertical shoot-em-up which has no story involved. You just have to shoot your way on three planets (you have to travel through space first), blasting as many enemies as possible. Along the way, there are several bosses that you have to defeat. The later ones drop a power-up, which you can use to upgrade your ship. Some of the power-ups include double shots and laser beams. Another power-up gives you the ability to have an extra ship on your side and will join the fight, and will later serve as a backup. Blade Eagle is designed for play in conjunction with the Sega 3-D Glasses. If you play without the 3-D glasses, it will look like as if there are two of your ships, not just one. If there are four enemies approaching you, they will look like eight.
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Basketball Nightmare
Basketball Nightmare
Basketball Nightmare is a basketball game where the player plays basketball against strange humanoid creatures on the court where the creature lives. The player must play and defeat each creature before moving onto a new place with a new harder opponent. The player starts of playing against Wolfs in the Forest and then, upon defeating that opponent, moves on to play Frogs at the Pond, One Eyed Aliens at the Waterfall, Vampires in the Skeleton Cave, Geishas in the Bamboo Forest, before finally playing against Samurais at the Shrine. If the player loses a match then that match can be replayed until won. The player at the start of each match gets to pick how long the match duration is out of the options of 15, 30, or 45 minutes (not in real time) before being placed on the court. When on the court the player always plays towards the right of the court. First the player tries to get the ball from a throw by a well timed button press. When the player has the ball the player has the option to move, pass the ball, and jump. When jumping the player can shoot, with the accuracy of the shot depending on the timing, or just simply pass. When defending the player can cycle through the field or just simply run into the opponent to challenge for the ball. There are a few penalties that the player can get including but not limited to Travelling (not passing after jumping), Charging (Sometimes called when the player with the ball runs into an opponent), and Pushing (Sometimes called when the player without the ball runs into an opponent) with all the penalties resulting with the other team getting the ball on the side of the court.
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Puyo Puyo Tsuu
Puyo Puyo Tsuu
The object of this head-to-head puzzle game is to clear your grid of falling patterns, called puyos, by forming chains of four or more same-colored puyos in a straight line or one of several geometric patterns. What makes this a challenging two-player contest is the fact that when you clear a chain of puyos from your grid, it drops a random piece of filler onto your opponent’s grid. The more puyos you clear, the more you fill your opponent’s grid, and if you can clutter up his grid enough to fill it to the top, you’ve won the game. An intriguing backstory makes this an amusing experience for one or two players.
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Five Nights at Candy's 3
Five Nights at Candy's 3
"I've always liked it when it rains... the rain makes the silence go away, it feels comfy and relaxing. I don't like the silence the silence means they're hiding if they're hiding, they're coming closer and if they come closer they'll hurt me, for what I did- didn't do... for what I couldn't do"
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Five Nights at Candy's 2
Five Nights at Candy's 2
Rebuilt. Enhanced. Upgraded. We brought joy to many, but that was long ago. Broken. Fractured. Damaged. In the end, we ended up where we came from.
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Five Nights at Candy's
Five Nights at Candy's
No company is without a rival. Freddy Fazbear's New Pizzeria has closed for good. And so, another restaurant is going to take its place in the world of entertainment. What could go wrong?
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Deep Fear
Deep Fear
All contact is lost with a submarine on a routine mission which then crashes into an underwater facility. The occupants of the underwater facility are ordered to board the submarine and find out what went wrong. On board the vessel, strange things are happening which are taking control of the crew. The crew are mutating due to an alien parasite and members of the search team have to figure out what is happening and how to stop it! The game is played via a third person view which is just behind the character and you look over his shoulder. The game is based underwater in a submarine so the developers have added a claustrophobic feeling by giving some areas a limited amount of air so you have to run through to activate the air circulation system. Controls are your typical Resident Evil style which is you pull the Right shoulder button to draw your gun, your d-pad to aim and then a button to shoot. Along your journey of the submarine, you will need to find objects such as keycards to unlock doors and better weapons.
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Chaos Break
Chaos Break
Chaos Break is a third-person shooting game, with echoes of survival horror such as Resident Evil. Set in an abandoned biochemical laboratory on an isolated island, the two player characters, Mitsuki and Rick, are part of an investigatory and cleansing force sent to find out the cause of an 'anomalous thermal reaction'. This game is a spin-off, set in the same universe as the arcade game Chaos Heat.
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Raiden Trad
Raiden Trad
Raiden Trad is an over-head vertical-scrolling shooter, based on an arcade game of the same title. It features two forms of weapon upgrades and two types of missiles (normal or homing). You start the game with several bombs which you can use to destroy most enemies on the screen to get yourself out of a jam. Each level ends with a large boss or bosses.
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Blaster Master 2
Blaster Master 2
It has been four years since Jason's Encounter with the Plutonium Boss and the radioactive mutants under the Earth. His only reminder of the incident is S.O.P.H.I.A., the vehicle he used to stop them, which he has hidden in an abandoned barn. One day, one bolt of lightning struck the house and caused the ceiling to crumble, knocking Jason unconscious. When Jason woke up, S.O.P.H.I.A. was in pieces and the parts he had collected from his first dealings with the Mutant Bosses were missing. Little does Jason know that there are more lightning beings where the first one came from and they are planning to destroy the Earth. The beings started digging towards the Earth's core in order to shift the planet's weight off its axis, leading to total annihilation. The parts from S.O.P.H.I.A. are being used to create a robotic army to assist the being in accomplishing their mission. Now, Jason must stop them, but he won't make it without the help of S.O.P.H.I.A. Since he can't recover the parts, he decided to redesign it to better prepare himself for the ordeal facing him. After 29 days, S.O.P.H.I.A. was completely rebuilt and ready for battle. Remembering where he saw the being's footsteps, Jason jumped in his vehicle and headed towards the mountains where the challenge begins.
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Over Horizon
Over Horizon
Over Horizon is a Shoot-'Em-Up game, developed by Pixel and published by Hot-B, which was released in Europe in 1991.
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Tecmo World Cup Soccer
Tecmo World Cup Soccer
Tecmo World Cup Soccer is a simple soccer game with an overhead view. Only one mode (World Cup) is available, playable by either one player against the computer AI or two players against each other. Any of the sixteen available national teams can be selected by the player; the opponent cannot be chosen manually if controlled by the AI. The game itself allows only basic moves such as passing, shooting, and side-sliding during defense. There is no team management or strategy available, and no options for game rules and conditions.
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Whomp 'Em
Whomp 'Em
Unknown perils lurk behind every corner! Seven powerful magical objects to use. Fight your way through eight complete worlds. Choose your own adventure. Grapple evil beasts at the end of each world.
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Kyouryuu Sentai Zyuranger
Kyouryuu Sentai Zyuranger
A group of astronauts from Japan accidentally free Bandora and her gang while exploring Nemesis. Baaza, who had been watching over the sleeping volunteers, sees Bandora and her minions terrorizing the people, and awakens the five warriors placed to sleep 170 million years ago to fight Bandora with the power of the Guardian Beasts as the Kyouryuu Sentai ZyuRanger.
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Summer Carnival '92: Recca
Summer Carnival '92: Recca
Conceived as an entry for a game development competition, this game would later be published by Naxat Soft in 1992. This frenetic shoot-'em-up taxes the Famicom system and the player's reflexes with huge quantities of enemies while maintaining smooth, fast gameplay! In addition to a single player campaign, there are also score attack and time attack modes available.
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